My idea here to ensure that the palette didn't become too monotonous was that the Dead of different realms would look different; so the dead of the Realm of Fire would be fire wraiths, the Realm of Life would a vibrant green and the realm of Shadows would be a murky mist. I couldn't think of anything from the other realms that wouldn't require gross physical reconstruction which I will do for any of my own undead that I end up getting.
The whole approach is ace, I really like the decisions you made here.
ReplyDeleteYou certainly avoided monotony and yet still achieved spectral - brilliant job.
ReplyDeleteWonderful work on these, certainly eye catching!
ReplyDeleteLovely Brushwork
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