Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers.
Peter Cushing
Showing posts with label detail. Show all posts
Showing posts with label detail. Show all posts

Thursday, 30 October 2014

Painting

Well, we're getting there bit by bit. Via the simple expedient of packing the kids off to nursery I've freed up some hobby time. Slow going on the painting due to being asked to have a game of WFB for the first time in two editions. So that required some hard graft in drawing up an army list.



It's a dirty job, but someone's got to do it.

In other news, I think I've cracked the zombie skin in a way which I'm more or less happy with. Vallejo dead flesh with a wash gives a decent base colour, although a little warm:





 Highlighting with dead flesh/bleached bone cools it down again and restores the slightly sickly hue:





All the base colours are blocked in now, so it's just highlighting and detail work left to do and then we're on to landscaping. As per usual, highlighting black is a joy; I'd sadly forgotten the last lot of painting I'd done in which I'd simply shaded down from grey to get black and painted my Covenanted Men in base black, leaving me the fun (hah!)of mixing various greys and then blacks to shade again. Anyway, they are also done:



I don't think this one will be finished until the end of next week but I have hopes that it will look pretty close to what I had in mind.

Sunday, 5 October 2014

Paint Table Sunday.

Paint table Sunday. It's a thing.

Just leave it, OK?

My wonderful other half kidnapped the children this morning so I got a chance to paint in daylight which is always handy when doing skin tones (I've got no odea where my daylight lamp went in the move).

I went with fairly dark skin, operating on the assumption that the chaps have been out in the noonday sun with the mad dogs for a while. As I mentioned in the comments, the faces are by far and away the best part of these sculpts, being even stronger on the plastics than on the metal officer.

So, basic shading (good old washes) and then highlights. A final shade where required. I got to practice some wet blending on the backof the uniform coats before I attempted the faces. Again, all done with a limited palette of a red, a white, a blue and a black  with Bone to mix in for highlights.

DSC_8621
Quite happy with the faces but the brushwork is still a little sloppy in places so I'll have to do some touch ups here and there. The blending on a couple of the highlights is still too harsh but that was the first couple of ones I'd tried it on.

Here they in a suitably cinematic ratio atop the hill:

DSC_8625
Annoyingly, there's a whopping great mold line I missed on the sergeant's arm that I only saw in hard sunlight.

And here that are a little closer so we can all the little imperfections.

DSC_8626
No time tonight - must finish resources for tomorrow! - and unlikely to do anything on Monday; but moving on to landscaping and terrain this week with the target of having the whole thing wrapped up by the weekend ready for the next one.

I'd just like to say thank you to everyone who's viewed and commented so far - it makes it a lot easier to keep up the momentum.