Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers.
Peter Cushing

Tuesday, 23 August 2016

Board game roundup

Myself and She Who Must Be Obeyed have been trying to get back into the habit of having a weekly game night with just the two of us and have also been having some friends round to play so this seems like a good time to do some potted reviews. 

Letters from Whitechapel

This is a classic of the hidden movement genre of game. One player is Jolly Jack, attempting to commit his vile crimes and get away from the other players, taking the role of the police. 

This is game of deduction and logic. Every time we've played it it has been very, very close and this one was no different. The only problem with this one is that it is very challenging puzzle and is not exactly what you would call a relaxing game. 

The view from Jack's end of the table. 

The components are absolutely gorgeous; the main board being an 1889 map of the Whitechapel district which is lovely to spend aged pouring over. The playing pieces are nicely turned wood making the whole thing a lovely tactile experience. 



This is great game that works well with two people but brilliantly with 3-5. 

Pandemic

This is another classic. In this case it's a co-op - it's all the players versus the game. You play the crew of the CDC trying to deal with outbreaks of disease around the world. 

The core of the game design is an engine which causes the diseases to accelerate like a snowball causing an avalanche. The players have to Marshall their resources and think about how to head off the rapidly advancing disaster. 
Things are not going well in the Far East. 


We've only played this once so we're just starting to get a handle on the nature of the decisions that need to be made; however it looks like a good one. 

The world is doomed! Head for the hills!

The components really work well at giving you the feel of planning a campaign on one of those big world maps you see in movies. The disease cubes being clear plastic is a nice touch as it adds to the modern feel of the game. 

My only small concern is that because the engine of the game - the AI, if you like, is driven by a fairly simple card mechanism, could it become slightly predictable? Only a few more plays will answer that question. 

Mysterium

This is simply fabulous. It's a co-op game but very different to Pandemic. Imagine Cluedo but with the dead man trying to finger the culprit. One of the players is the ghost of a murdered man in a Victorian mansion; the other players are psychics tasked with finding out what happened. The only problem is that the ghost can't speak - it can only send dreams. 

The possible suspects, locations and weapons. 

The dreams are art cards - and they really are little works of art - that the psychics have to link to the possible suspects, locations and weapons. We've played it with two people and are trying it with four this week: but this a great, great game. You should definitely get this - it works particularly well with a family as it shows exactly how well you can communicate with each other. 


The view from the afterlife

Roll for the Galaxy



We've played this a few time before. It is basically a stripped down 4x game where you are building a little galactic empire. As you can see from the photos, my empire in the most recent game was, frankly, crap. 

Seriously. Some tax breaks and a shipping contract to a pirate planet. Hardly Dune. 


The design of this game is incredibly elegant. The core dice rolling mechanism means that dice become workers, goods and currency all at the same time. It's a fast game as well it plays in about 45 minutes. 

The Empress of Known Space has a very neat playing area. And she won, damn her eyes. 

I would heartily recommend any of these games. 

Paralysed!

Arrrrgh. Pay day is looming and I'm suffering from serious gamer's ADHD. The middle earth stuff is on hold til I've done the dragon which is an airbrush job; this makes it quite a serious undertaking and is enough to grind that little project to a halt for a while.

So it's new project time; and lo! paralysis has set in. The choices are:

Chariots for Favtvs Fvrivs
28mm Dune
Master and Commander style Napoleonic sail - either sails of glory or some second hand miniatures I've just spotted on eBay.
Back to the Normans and Saxons

Price wise all of those are roughly equivalent - apart from Sails of Glory unless I can find a starter set very cheap second hand; and unless I decide just to treat myself to the Floating Fat Man from the Dune range I've found.

So what do I do?

Any advice gratefully received as I am totally torn.

Monday, 15 August 2016

The Great Goblin

Ever had one of those little projects that becomes more complated than you expected? I picked up a miniature of the Great Goblin in one of the £10 middle earth job lots I keep buying on eBay. I figured it would be a relatively quick job; after all, how hard can it be to paint Barry Humphries?


This is tricky one to paint. Because he's an entirely CGI character there's a few things which are difficult to replicate; mainly the slightly translucent skin.

In the event, I decided to use a variety of glazes to build the skin up over a dark wash. This allowed me to put in stretch marks, spots, veins and warts which would then appear to be under the final skin layer.

As always I mixed glazes using Vallejo's Galze Medium which is worth its weight in gold. First I'll show the finished article and then a few WIPs to show the build up the glazes.


Great Goblin

Great Goblin II

Great Goblin III

Great Goblin IV

And here you can see the various layers of glazes being built up.








And that's about it finished. Really very happy with this. Looking forward to the next little project...


Sunday, 14 August 2016

The Witch King of Angmar

"Those who used the Nine Rings became mighty in their day, kings, sorcerers, and warriors of old. They obtained glory and great wealth, yet it turned to their undoing. They had, as it seemed, unending life, yet life became unendurable to them. They could walk, if they would, unseen by all eyes in this world beneath the sun, and they could see things in worlds invisible to mortal men; but too often they beheld only the phantoms and delusions of Sauron. And one by one, sooner or later, according to their native strength and to the good or evil of their wills in the beginning, they fell under the thralldom of the ring that they bore and of the domination of the One which was Sauron's. And they became forever invisible save to him that wore the Ruling Ring, and they entered into the realm of shadows. The Nazgûl were they, the Ringwraiths, the Enemy's most terrible servants; darkness went with them, and they cried with the voices of death." 
Of the Rings of Power and the Third Age, the Silmarillion

The Nazgul are, for me, the defining creations of Lord of the Rings; and the way they were shown in Jackson's films tallied exactly with how I saw them. I would go so far as to say that, for me, they are definitive. 

So faced with the Black Captain, leader of the Nine Black Riders, it seemed appropriate to spend a little more time on him than usual - especially as the pose and sculpt was so evocative. 

The Witch King of Angmar

Witch King III

The basic painting was quite simple - grey base, black wash, thinned grey highlights, edge highlight and then black glaze to tie everything together.


Witch King II

The base involved a little sculpting to create different levels, some slate from the beach and gloss varnish and inks for the pool.

While I was on with the dark riders in various forms, I also put the finishing touches to this chap:

A tall and evil shape, mounted upon a black horse… The rider was robed all in black, and black was his lofty helm; yet this was no Ringwraith but a living man ... his name is remembered in no tale, for he himself had forgotten it.

Mouth of Sauron The Mouth of Sauron.


Mouth II


Mouth III

Here I went for an overall grimier look; more tattered. I also used some inks to add different tonalities to the blacks. The implication has always seemed to be that he was an important man in some times past, so I wanted a sense of faded finery. This also included quite significant rusting on the barding of his steed.

Obviously this still has the base to do, but he'll probably just end up with desolate rock like the rest of my Evil Middle Earth forces.

And last, but not least, some decent photos of the Gandalf I acquired from somewhere. I'm quote happy with this one, over all.


Gandalf

Gandalf II

Something rather interesting should be arriving in the post tomorrow so stay tuned for the next update...

Tuesday, 9 August 2016

Build me an army worthy of Mordor...




Continuing my epic trawl through the haul of second hand Lord of the Rings miniatures, I have returned to my Middle Earth first love. That has been, and always will be, Saruman. Not just because he was played by Sir Christopher Lee - of whose magnificence I have spoken before - but because he is a much more interesting character than Sauron (or at least the Sauron of the Third Age).

In amongst the Haul I found some Uruk Hai Beserkers; perfect for Dragon Rampant bellicose foot and pretty tasty in the Lord of the Rings game itself. So I set to work with the Biostrip:



This is one of the rare occasions where I am actually completely happy with how they turned out. The skin tone is spot on and I managed not to screw up the White Hand markings.




Speaking of which, lurking in a recent purchase was a Lurtz. I stripped then painted him up and was very happy with the face, so I took a picture in case I wrecked it with the White Hand marking:

Thankfully, I didn't.



Lastly, at the car boot sale on Sunday I grabbed 20 men of Gondor for £8; mainly as the eldest likes Knights. And, true to form he asked me to paint him some of them up.




Next up is a Ringwraith and some more character models. I'm also on the look out for a shelob, nazgul on fell beast and balrog if anyone knows of any going cheap.

As always, thanks for looking.

Friday, 5 August 2016

Ash nazg durbatulûk

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul

A happy couple of evenings painting Lord of the Rings miniatures, inspired by my son's desire for a couple of Warg riders. 

Honestly, the sculpting on these is always  a wonder. So gorgeous and such good likenesses and so very easy for you to get good results out of, even with my limited skills. 

There's a few more now that I'm on a roll but here's what I've done today:


This one got broken by my son a few times so I've added a new staff from a Perry WotR and a banner. Although my choices generally go more towards the White Hand of Isengard, the Boy chose the Red Eye of Mordor so I made him a banner. 

We'll see how long it lasts. 



This Mouth of Sauron was a real pain to strip. I never managed to shift all the junk out of his mouth so move tried to rebuild the detail with painting. The mounted one is in better nick, thankfully. 



Yet another Gandalf. I've lost count of how many I have. Still, they're fun to paint. 



A lovely Strider; great to paint. Love the detail of the patches on his coat. 


Shot from the back to show travel staining. 

Some more to follow in the next couple I days.